Skip to main content

The Technoetic Arts Editors' Picnic

Published onJan 24, 2023
The Technoetic Arts Editors' Picnic

The Editors’ Picnic is a reincarnation of the cybernetic picnics we have run over the past two years.

Requires Google Chrome or MS Edge browser.

Introduction

What could be better than a picnic to connect editors with authors, reviewers, guest editors and editorial board members? Come join us for the Technoetic Arts Editors’ Picnic on the wonder.me platform, where we dream the dream of a dream in virtual lands.

Picnic blankets have been prepared for you. There is a a blanket … , an Ecology of Mind blanket, and more. Choose yours! Other people will join.

Be advised, entering the virtual lands is not entirely free. There is one obstruction. You have to bring with your virtual self two (virtual) technoetic objects. Choose wisely.

Technoetic objects are objects that are important for what we could call a technoetic approach to life. They might be related to a story, an anecdote or an idea that incorporates technoetic arts and can be contextually re-interpreted during the picnic sessions.

Here are some examples of objects of historical significance linked to technoetic arts. You can choose these, or come with your own.

  • Ascott’s change painting, which is certainly not just a painting. It questions painting. There is agency inscribed in the object.

  • Fun Palace, conceived by Joan Littlewood and Cedric Price, the founder of Technoetic Arts, Roy Ascott sat on its cybernetic committee – with Gordon Pask.

  • A Witch’s Mask, marking supernatural transformation in performative action, and leading to Gregory Bateson’s observations of autocosmic play interpreted as identity performance. 

Each of these objects is more than an object. It is the initiation of a new way of seeing, feeling, touching, observing - in short, being. We would love it if you brought your own technoetic objects, but if you are new to technoetic arts, do not worry, choose two of the objects from the list above.

During the picnic, we will listen to each object’s story and ask how the objects act or perform. We will ask how this way of acting can possibly be translated into new objects.

In case this is confusing, please note that virtual lands do not require physical objects. Stories of objects will do!

At the picnic

At the picnic, you will meet other people. You can choose a picnic blanket and meet friends or people you have never seen before. Be prepared to tell the stories of your objects.

You will weave your objects and your stories into other objects and stories to make new objects, new uses, and new ways of being, while we also discuss your questions about articles, guest editorship, and board membership.

We are looking forward to the Editors’ Picnic.

Technicalities

The Editors’ Picnic will take place on the wonder.me platform. Unfortunately, wonder will not run on a tablet or phone. Participants will need to have either the edge or google chrome browser installed on a computer. No other software is needed. The computer should have a camera, a microphone, and audio output.

You will be asked to create an account when you connect to the wonder.me platform for the first time. Alternatively, you can connect with an existing google account. You will also be asked to provide an initial very short description of your cybernetic objects. A maximum of 60 characters is allowed.

Here is a brief video explaining how the wonder.me platform works

Instructions for all participants:

  1. Getting Ready | 2 minutes

  • You will be asked to create an account when you connect to the wonder.me platform for the first time. You can also connect with your google account.

  • When you log in, you will need to give permission to the browser to use your microphone and camera.

  • A screen prompt will ask you to provide an initial very short description of the two cybernetic objects, with a maximum of 40 characters.

  1. Explore the Wonder Interface | 3 minutes

  • Explore the platform (move your avatar between the different blankets using the mouse/trackpad or the arrow keys)

  • Find the chat (individual chat, circles/group chat, global chat)

  • Explore zooming in and zooming out the Picnic environment via the middle mouse button or the plus and minus signs on the left of the screen; find your blanket - you have free choice.

  1. Get into a Communication Circle and Meet your Blanket Mates | ca. 3 minutes

  • Move your avatar close to other participants to create a circle of communication. You can do this by using the arrow keys or by clicking on the desired destination and keeping the mouse/trackpad button pressed.

  • A blanket can have several circles of communication, but we recommend that all participants be in the same circle.

  • Once you are in the same circle of communication (defined by participants’ proximity), the discussion tools will appear, and you will be able to see, hear and chat with all the participants in the circle.

  • In the circle, you can chat, share screens, speak to each other, and see each other on video.

  1. In Your Communication Circle | 7 minutes

  • With your circle mates, choose a way to document your conversations, the documentation format and application: for example, note-taking in a text editor; video recording, sound bites, presentation, illustration, etc.

  1. Cybernetic Conversations with your Circle Mates | 60 minutes

  • Describe how and why your objects are cybernetic objects and why you have chosen to come to this blanket.

  • As a group, you can define the characteristics of your chosen blanket.

  • Note that you can see the two cybernetic objects that each participant is bringing to the picnic by placing the cursor over the participant’s circle. You can also click on participants to see all the participants in your communication circle and blanket.

  • Stitch and transition your cybernetic objects’ stories to create one collaborative cybernetic object to represent your blanket.

  • Make sure to document your conversations. This can be done in writing, video, sound bites, presentation, illustrations, etc. Each circle will be asked to present the collaborative cybernetic object in the next step.

  • Choose one or two circle mates to present your circle’s collaborative cybernetic object and its story.

  1. Technoetic Conversations with All Mates | 45 minutes:

  • Each circle’s presenters present their circle’s collaborative cybernetic object (time will be defined once we know how many circles are in the cybernetic picnic conversation).

  • Presenters need to be prepared to explain and defend the relevance of their final cybernetic object.

Comments
0
comment
No comments here
Why not start the discussion?